Read e-book online Choosing and Using Digital Games in the Classroom: A PDF

By Katrin Becker

ISBN-10: 3319122223

ISBN-13: 9783319122229

This booklet provides an in-depth evaluate of the makes use of of electronic video games in schooling, from K-12 up via post-secondary.  Beginning with a glance on the background of video games in schooling and the context for electronic video games, this publication courses readers via numerous tools of serious game implementation, together with the Magic Bullet version, which makes a speciality of the player's perspective of the sport event.  The e-book additionally contains equipment of measuring the consequences of video games in schooling and suggestions on growing electronic game-based studying lesson plans.

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Choosing and Using Digital Games in the Classroom: A Practical Guide (Advances in Game-Based Learning) by Katrin Becker


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